Name: Conrado B├╝hrer
Location: Florian├│polis - Brazil
Nationality: Brazilian and Dutch


Fast learner. Quick to troubleshoot problems. Communicative. Flexible. Plays well in a team. Friendly. Adjusts easily to new environments, curious and self-motivated.

Experience in GNU/Linux environments since 1998. Has worked in many areas and gained a wide variety of skills, such as System Administration, Game programming, Systems Analysis, UX design, Writing Specifications, Load/Stress testing, Building CI/CD pipelines, Cloud Architecture and Incident Command. Experience with various programming languages, favourites: C/C++, Python and  NodeJS.


  • 2015 - Present
    Site Reliability Engineer at

    Hired by UpWork to help improve site stability a and uptime. Working in a large, distributed, multi-location organisation. Leading teams to restore site services.
  • 2013 - Present
    Cloud Architect at

    icekernel provides DevOps outsourcing services.
  • 2012 - 2013
    Freelance work developing rich internet applications in HTML5, Javascript, Django, hosted on Amazon Web Services.

    Services supplied have been related to web-development, data-extraction, vertical search engine development, server hardening, SEO, analytics, scaling and DevOps automation.

  • 2011 - 2012
    Game development at

    Statistics, UI, Libraries, Hardware.

  • 2010
    Game development at Hoplon Infotainment.

    In 2010 I decided to move back to Brazil and found some work at a game development company, programming in C#.

  • mid 2009 - 2010
    Freelance work in Amsterdam.

    In 2009 I started my own company based in Amsterdam called Burner IT.

    Performed custom software development for small and mid-sized companies, in python. django,  jQuery, implementing OAuth enabled backends.

  • 2007 - 2009
    Search engine development and maintenance for TextKernel, Amsterdam.

    At Textkernel I worked on two projects.

    The first was for Funda, a Dutch real-estate search engine. The work involved developing parsers and search algorythms to search the websites of other real-estate websites and fill the Funda database.
    The second project was for BuzzCapture. BuzzCapture does market research, and our job was to search blogs for customer feedback. It involved developing tools for parsing the HTML, extracting the user content, and filling the database.

    Both projects ran on linux and used a mix of shell scripting, python scripting, PHP, javascript, and SQL around a java core.

  • 2005 - 2006
    System Engineering, System Administration, Network engineering, Application Management and Tech Support for Quanza Engineering, Amsterdam.

    At Quanza I helped develop and maintain Linux systems for hosting purposes. I helped develop, install at the datacenter, and maintain systems with developer level tech-support for clients such as the TROS,, and

  • 2001
    Programming Virtual Reality applications and drivers for Motek Entertainment, Amsterdam.

    At Motek we developed a Virtual Reality and Motion Capture suite for medical research at the University of Twente. The project would capture a patients movements and display the patient’s skeleton in real time in a fully immersive 3D environment. Project was done in C++.

  • 1996 - 1997
    Military service at EPCAR – Brazil.

    Escola Preparatoria para Cadetes do Ar (EPCAR) was a military boarding school for training pilots for the Brazilian Air Force.


  • 2003 - 2007
    Student of Artificial Intelligence at Amsterdam University.

  • 2000 - 2003
    Student of Computer Science at Webster University, Leiden.

  • 1998 - 2000
    Attended two years of Electronic Engineering at Fontys Hogeschool Venlo.

  • 1997 – 1998
    European School Bergen (Netherlands)

  • 1996 - 1997
    Brazilian Air Force – Military School – EPCAR in Brazil.

  • 1989 - 1996
    European School Bergen (Netherlands). Primary and Secondary school.